summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/FramebufferManagerBase.cpp
diff options
context:
space:
mode:
authorTommaso Checchi <tommaso.checchi1@gmail.com>2017-10-18 02:02:56 -0700
committerTommaso Checchi <tommaso.checchi1@gmail.com>2017-10-27 00:45:20 -0700
commit5fb6ceac452fa7960301d132f2f044073045564a (patch)
treef9591414a257597d734b7177f448f8691a2d9cc6 /Source/Core/VideoCommon/FramebufferManagerBase.cpp
parent802fda26ab0959f92327a37fac966d728c8dcc5f (diff)
Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher IRs by detecting & fixing the mipmaps that aren't just used for downscaling, but are handmade to create a gradient.
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferManagerBase.cpp')
0 files changed, 0 insertions, 0 deletions