diff options
| author | Pierre Bourdon <delroth@gmail.com> | 2014-07-26 13:22:11 +0200 |
|---|---|---|
| committer | Pierre Bourdon <delroth@gmail.com> | 2014-07-26 13:22:11 +0200 |
| commit | 8e865f38489f204ea2fabf2cee3acad1a215deff (patch) | |
| tree | 892e604be56a09cd0ce2abe75cd960f1a5821b7b /Source/Core/VideoCommon/FramebufferManagerBase.cpp | |
| parent | 906b05cb1c1a88c2af3d83c2cd422822abe143fe (diff) | |
| parent | 06b13f12d3c7ef9946dfba6d8aa91e9f6b1ed7d6 (diff) | |
Merge pull request #506 from Armada651/d3dfullscreen
D3D: Add exclusive fullscreen support.
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferManagerBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/FramebufferManagerBase.cpp | 20 |
1 files changed, 2 insertions, 18 deletions
diff --git a/Source/Core/VideoCommon/FramebufferManagerBase.cpp b/Source/Core/VideoCommon/FramebufferManagerBase.cpp index 6e26dea190..d3dd0b92fd 100644 --- a/Source/Core/VideoCommon/FramebufferManagerBase.cpp +++ b/Source/Core/VideoCommon/FramebufferManagerBase.cpp @@ -236,15 +236,7 @@ int FramebufferManagerBase::ScaleToVirtualXfbWidth(int x, unsigned int backbuffe if (g_ActiveConfig.RealXFBEnabled()) return x; - if (g_ActiveConfig.b3DVision) - { - // This works, yet the version in the else doesn't. No idea why. - return x * (int)backbuffer_width / (int)FramebufferManagerBase::LastXfbWidth(); - } - else - { - return x * (int)Renderer::GetTargetRectangle().GetWidth() / (int)FramebufferManagerBase::LastXfbWidth(); - } + return x * (int)Renderer::GetTargetRectangle().GetWidth() / (int)FramebufferManagerBase::LastXfbWidth(); } int FramebufferManagerBase::ScaleToVirtualXfbHeight(int y, unsigned int backbuffer_height) @@ -252,13 +244,5 @@ int FramebufferManagerBase::ScaleToVirtualXfbHeight(int y, unsigned int backbuff if (g_ActiveConfig.RealXFBEnabled()) return y; - if (g_ActiveConfig.b3DVision) - { - // This works, yet the version in the else doesn't. No idea why. - return y * (int)backbuffer_height / (int)FramebufferManagerBase::LastXfbHeight(); - } - else - { - return y * (int)Renderer::GetTargetRectangle().GetHeight() / (int)FramebufferManagerBase::LastXfbHeight(); - } + return y * (int)Renderer::GetTargetRectangle().GetHeight() / (int)FramebufferManagerBase::LastXfbHeight(); } |
