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authorPierre Bourdon <delroth@gmail.com>2014-07-26 13:22:11 +0200
committerPierre Bourdon <delroth@gmail.com>2014-07-26 13:22:11 +0200
commit8e865f38489f204ea2fabf2cee3acad1a215deff (patch)
tree892e604be56a09cd0ce2abe75cd960f1a5821b7b /Source/Core/VideoCommon/FramebufferManagerBase.cpp
parent906b05cb1c1a88c2af3d83c2cd422822abe143fe (diff)
parent06b13f12d3c7ef9946dfba6d8aa91e9f6b1ed7d6 (diff)
Merge pull request #506 from Armada651/d3dfullscreen
D3D: Add exclusive fullscreen support.
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferManagerBase.cpp')
-rw-r--r--Source/Core/VideoCommon/FramebufferManagerBase.cpp20
1 files changed, 2 insertions, 18 deletions
diff --git a/Source/Core/VideoCommon/FramebufferManagerBase.cpp b/Source/Core/VideoCommon/FramebufferManagerBase.cpp
index 6e26dea190..d3dd0b92fd 100644
--- a/Source/Core/VideoCommon/FramebufferManagerBase.cpp
+++ b/Source/Core/VideoCommon/FramebufferManagerBase.cpp
@@ -236,15 +236,7 @@ int FramebufferManagerBase::ScaleToVirtualXfbWidth(int x, unsigned int backbuffe
if (g_ActiveConfig.RealXFBEnabled())
return x;
- if (g_ActiveConfig.b3DVision)
- {
- // This works, yet the version in the else doesn't. No idea why.
- return x * (int)backbuffer_width / (int)FramebufferManagerBase::LastXfbWidth();
- }
- else
- {
- return x * (int)Renderer::GetTargetRectangle().GetWidth() / (int)FramebufferManagerBase::LastXfbWidth();
- }
+ return x * (int)Renderer::GetTargetRectangle().GetWidth() / (int)FramebufferManagerBase::LastXfbWidth();
}
int FramebufferManagerBase::ScaleToVirtualXfbHeight(int y, unsigned int backbuffer_height)
@@ -252,13 +244,5 @@ int FramebufferManagerBase::ScaleToVirtualXfbHeight(int y, unsigned int backbuff
if (g_ActiveConfig.RealXFBEnabled())
return y;
- if (g_ActiveConfig.b3DVision)
- {
- // This works, yet the version in the else doesn't. No idea why.
- return y * (int)backbuffer_height / (int)FramebufferManagerBase::LastXfbHeight();
- }
- else
- {
- return y * (int)Renderer::GetTargetRectangle().GetHeight() / (int)FramebufferManagerBase::LastXfbHeight();
- }
+ return y * (int)Renderer::GetTargetRectangle().GetHeight() / (int)FramebufferManagerBase::LastXfbHeight();
}