diff options
| author | Matthew Parlane <parlane@gmail.com> | 2016-05-10 21:34:27 +1200 |
|---|---|---|
| committer | Matthew Parlane <parlane@gmail.com> | 2016-05-10 21:34:27 +1200 |
| commit | bb6a04dc8ee7454d3f85b53f009cb9d9afa6ccda (patch) | |
| tree | 3dfaba23f38401709460917d5b721ed1774f1c0b /Source/Core/VideoCommon/FramebufferManagerBase.cpp | |
| parent | 7fdf0c7b03869c908e28816ee6691535973f5e30 (diff) | |
| parent | ccf9470241309114bdc46d9dc80bb9b99aed4a41 (diff) | |
Merge pull request #3713 from stenzek/d3d12-more-fixes
D3D12: Bug fixes, implement bbox, realxfb, perfquery
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferManagerBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/FramebufferManagerBase.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/FramebufferManagerBase.cpp b/Source/Core/VideoCommon/FramebufferManagerBase.cpp index c5597dddba..ab095f1020 100644 --- a/Source/Core/VideoCommon/FramebufferManagerBase.cpp +++ b/Source/Core/VideoCommon/FramebufferManagerBase.cpp @@ -67,12 +67,10 @@ const XFBSourceBase* const* FramebufferManagerBase::GetRealXFBSource(u32 xfbAddr m_realXFBSource->texWidth = fbWidth; m_realXFBSource->texHeight = fbHeight; - // OpenGL texture coordinates originate at the lower left, which is why - // sourceRc.top = fbHeight and sourceRc.bottom = 0. m_realXFBSource->sourceRc.left = 0; - m_realXFBSource->sourceRc.top = fbHeight; + m_realXFBSource->sourceRc.top = 0; m_realXFBSource->sourceRc.right = fbWidth; - m_realXFBSource->sourceRc.bottom = 0; + m_realXFBSource->sourceRc.bottom = fbHeight; // Decode YUYV data from GameCube RAM m_realXFBSource->DecodeToTexture(xfbAddr, fbWidth, fbHeight); |
