diff options
| author | Stenzek <stenzek@gmail.com> | 2018-07-17 13:26:37 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2018-07-19 23:30:25 +1000 |
| commit | dae161e1385f6f8904bbcc0803d7ae01fdf4bd8d (patch) | |
| tree | ad8ae5708c2d002d870663e5f329d3edf6275b9a /Source/Core/VideoCommon/FramebufferManagerBase.cpp | |
| parent | 3323265d9113c5c2cf4f3ca92766458411ac8b5e (diff) | |
FramebufferManager: Use D24S8 on Adreno when using Vulkan
D32F clears are broken on Adreno, which resulted in smeared geometry
across the screen.
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferManagerBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/FramebufferManagerBase.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/FramebufferManagerBase.cpp b/Source/Core/VideoCommon/FramebufferManagerBase.cpp index d33f72b2d8..530aac7584 100644 --- a/Source/Core/VideoCommon/FramebufferManagerBase.cpp +++ b/Source/Core/VideoCommon/FramebufferManagerBase.cpp @@ -7,6 +7,7 @@ #include <memory> #include "VideoCommon/AbstractTexture.h" +#include "VideoCommon/DriverDetails.h" #include "VideoCommon/RenderBase.h" std::unique_ptr<FramebufferManagerBase> g_framebuffer_manager; @@ -17,5 +18,11 @@ FramebufferManagerBase::~FramebufferManagerBase() = default; AbstractTextureFormat FramebufferManagerBase::GetEFBDepthFormat() { - return AbstractTextureFormat::D32F; + // 32-bit depth clears are broken in the Adreno Vulkan driver, and have no effect. + // To work around this, we use a D24_S8 buffer instead, which results in a loss of accuracy. + // We still resolve this to a R32F texture, as there is no 24-bit format. + if (DriverDetails::HasBug(DriverDetails::BUG_BROKEN_D32F_CLEAR)) + return AbstractTextureFormat::D24_S8; + else + return AbstractTextureFormat::D32F; } |
