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authorPokechu22 <Pokechu022@gmail.com>2022-02-22 18:01:39 -0800
committerPokechu22 <Pokechu022@gmail.com>2022-07-15 12:29:40 -0700
commit290e62f179a86328f90aaac3c87d4d640637dec6 (patch)
treec3e21306948d20bb44693e120e7f1f12e82f48f6 /Source/Core/VideoCommon/FramebufferShaderGen.cpp
parent1da24f66feab4d78a21ef795c7bd24b6d76cff8d (diff)
Remove casts to integers for texture and EFB formats
The only remaining casts for these types that I know of are in TextureInfo (where format_name is set to the int version of the format, and since that affects filenames and probably would break resource packs, I'm not changing it) and in TextureDecoder_Common's TexDecoder_DrawOverlay, which will be handled separately.
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/FramebufferShaderGen.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/FramebufferShaderGen.cpp b/Source/Core/VideoCommon/FramebufferShaderGen.cpp
index 40949f34aa..345578d071 100644
--- a/Source/Core/VideoCommon/FramebufferShaderGen.cpp
+++ b/Source/Core/VideoCommon/FramebufferShaderGen.cpp
@@ -550,7 +550,7 @@ std::string GenerateTextureReinterpretShader(TextureFormat from_format, TextureF
break;
default:
- WARN_LOG_FMT(VIDEO, "From format {} is not supported", static_cast<u32>(from_format));
+ WARN_LOG_FMT(VIDEO, "From format {} is not supported", from_format);
return "{}\n";
}
@@ -602,7 +602,7 @@ std::string GenerateTextureReinterpretShader(TextureFormat from_format, TextureF
}
break;
default:
- WARN_LOG_FMT(VIDEO, "To format {} is not supported", static_cast<u32>(to_format));
+ WARN_LOG_FMT(VIDEO, "To format {} is not supported", to_format);
return "{}\n";
}