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authorStenzek <stenzek@gmail.com>2019-01-30 00:47:01 +1000
committerStenzek <stenzek@gmail.com>2019-02-17 16:35:43 +1000
commit50bdcb8d9ce0cf7531c428c8bc565e7cead01b33 (patch)
tree3cbf1f5992115d6b9394690848790b7c9768ef49 /Source/Core/VideoCommon/FramebufferShaderGen.cpp
parent286aafd4ed2949f0b93230fee969c6a32fe75f07 (diff)
TextureCache: Bind textures/samplers after loading all textures
Since loading textures can result in rendering, e.g. partial copies, we don't want to disturb partially-bound GX state.
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferShaderGen.cpp')
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