diff options
| author | Stenzek <stenzek@gmail.com> | 2019-08-03 01:48:57 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2019-08-03 01:48:57 +1000 |
| commit | d6460e0b18c51a0213edad9eb1395f6b19b469df (patch) | |
| tree | 89815941934ac35828bc2c3e2b9e0809bf5bf919 /Source/Core/VideoCommon/FramebufferShaderGen.cpp | |
| parent | 25b3e5e029c7996ea90e8eeadabb9fece9ebf468 (diff) | |
FramebufferShaderGen: Fix upside-down EFB being restored in OpenGL
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferShaderGen.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/FramebufferShaderGen.cpp | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/FramebufferShaderGen.cpp b/Source/Core/VideoCommon/FramebufferShaderGen.cpp index 00ff753d92..4917b2dba7 100644 --- a/Source/Core/VideoCommon/FramebufferShaderGen.cpp +++ b/Source/Core/VideoCommon/FramebufferShaderGen.cpp @@ -651,14 +651,11 @@ std::string GenerateEFBRestorePixelShader() EmitPixelMainDeclaration(ss, 1, 0, "float4", GetAPIType() == APIType::D3D ? "out float depth : SV_Depth, " : ""); ss << "{\n"; - ss << " float3 coords = float3(v_tex0.x, " - << (g_ActiveConfig.backend_info.bUsesLowerLeftOrigin ? "1.0 - " : "") - << "v_tex0.y, v_tex0.z);\n"; ss << " ocol0 = "; - EmitSampleTexture(ss, 0, "coords"); + EmitSampleTexture(ss, 0, "v_tex0"); ss << ";\n"; ss << " " << (GetAPIType() == APIType::D3D ? "depth" : "gl_FragDepth") << " = "; - EmitSampleTexture(ss, 1, "coords"); + EmitSampleTexture(ss, 1, "v_tex0"); ss << ".r;\n"; ss << "}\n"; return ss.str(); |
