summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/FramebufferShaderGen.cpp
diff options
context:
space:
mode:
authorTechjar <tecknojar@gmail.com>2019-04-06 08:09:20 -0400
committerTechjar <tecknojar@gmail.com>2019-04-06 17:23:37 -0400
commitdc552f2cbb204b4ad53bdcdc324bf1ab7baf410a (patch)
treea3e00a73c76e92391fd99fccbd653d82166d0f18 /Source/Core/VideoCommon/FramebufferShaderGen.cpp
parent23986d48f731fd92e8989b32988f636118c9d2ba (diff)
UICommon/NetPlayIndex: Fix random segfaults after quitting NetPlay
We can't join a detached thread, so NetPlayIndex gets deleted before the notification thread exits, creating a race condition. We switch to using Common::Event because just sleeping leaves the UI hung on the thread join for a few seconds.
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferShaderGen.cpp')
0 files changed, 0 insertions, 0 deletions