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authorJosJuice <josjuice@gmail.com>2022-03-21 22:16:25 +0100
committerJosJuice <josjuice@gmail.com>2022-03-21 22:16:25 +0100
commitf1f02180fa41d5772dbad9999ff82725f0ad5536 (patch)
tree20f00912f1ed2b943604c3dcd037b65c5452a5d8 /Source/Core/VideoCommon/FramebufferShaderGen.cpp
parenta3f83d92d1df38e79581f4a08e0806efafec9248 (diff)
VideoCommon: Remove redundant in qualifiers
ANGLE raises a compilation error otherwise.
Diffstat (limited to 'Source/Core/VideoCommon/FramebufferShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/FramebufferShaderGen.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/FramebufferShaderGen.cpp b/Source/Core/VideoCommon/FramebufferShaderGen.cpp
index ebd260104b..d047167e29 100644
--- a/Source/Core/VideoCommon/FramebufferShaderGen.cpp
+++ b/Source/Core/VideoCommon/FramebufferShaderGen.cpp
@@ -194,9 +194,9 @@ void EmitPixelMainDeclaration(ShaderCode& code, u32 num_tex_inputs, u32 num_colo
{
code.Write("VARYING_LOCATION(0) in VertexData {{\n");
for (u32 i = 0; i < num_tex_inputs; i++)
- code.Write(" in float3 v_tex{};\n", i);
+ code.Write(" float3 v_tex{};\n", i);
for (u32 i = 0; i < num_color_inputs; i++)
- code.Write(" in float4 v_col{};\n", i);
+ code.Write(" float4 v_col{};\n", i);
code.Write("}};\n");
}
else