summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/FreeLookCamera.cpp
diff options
context:
space:
mode:
authoriwubcode <iwubcode@users.noreply.github.com>2021-04-24 22:59:35 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2021-10-08 18:16:32 -0500
commite70157474bd53c7ae40c85a921b589a79fbd7d7a (patch)
tree0db3ea78844feba7079fb05980db4dfdb37e3efa /Source/Core/VideoCommon/FreeLookCamera.cpp
parentff1cb5a1c08d5a4a2a0449b8b23a4977ccc20f8a (diff)
Core / VideoCommon: refactor FreeLookCamera to have the underlying controller handle all the logic (field-of-view, movement, etc)
Diffstat (limited to 'Source/Core/VideoCommon/FreeLookCamera.cpp')
-rw-r--r--Source/Core/VideoCommon/FreeLookCamera.cpp162
1 files changed, 72 insertions, 90 deletions
diff --git a/Source/Core/VideoCommon/FreeLookCamera.cpp b/Source/Core/VideoCommon/FreeLookCamera.cpp
index 9c2987717b..3eca6e6270 100644
--- a/Source/Core/VideoCommon/FreeLookCamera.cpp
+++ b/Source/Core/VideoCommon/FreeLookCamera.cpp
@@ -35,12 +35,12 @@ std::string to_string(FreeLook::ControlType type)
return "";
}
-class SixAxisController final : public CameraController
+class SixAxisController final : public CameraControllerInput
{
public:
SixAxisController() = default;
- Common::Matrix44 GetView() override { return m_mat; }
+ Common::Matrix44 GetView() const override { return m_mat; }
void MoveVertical(float amt) override
{
@@ -64,18 +64,26 @@ public:
m_mat = Common::Matrix44::FromQuaternion(quat) * m_mat;
}
- void Reset() override { m_mat = Common::Matrix44::Identity(); }
+ void Reset() override
+ {
+ CameraControllerInput::Reset();
+ m_mat = Common::Matrix44::Identity();
+ }
- void DoState(PointerWrap& p) override { p.Do(m_mat); }
+ void DoState(PointerWrap& p) override
+ {
+ CameraControllerInput::DoState(p);
+ p.Do(m_mat);
+ }
private:
Common::Matrix44 m_mat = Common::Matrix44::Identity();
};
-class FPSController final : public CameraController
+class FPSController final : public CameraControllerInput
{
public:
- Common::Matrix44 GetView() override
+ Common::Matrix44 GetView() const override
{
return Common::Matrix44::FromQuaternion(m_rotate_quat) *
Common::Matrix44::Translate(m_position);
@@ -118,6 +126,7 @@ public:
void Reset() override
{
+ CameraControllerInput::Reset();
m_position = Common::Vec3{};
m_rotation = Common::Vec3{};
m_rotate_quat = Common::Quaternion::Identity();
@@ -125,6 +134,7 @@ public:
void DoState(PointerWrap& p) override
{
+ CameraControllerInput::DoState(p);
p.Do(m_rotation);
p.Do(m_rotate_quat);
p.Do(m_position);
@@ -136,10 +146,10 @@ private:
Common::Vec3 m_position = Common::Vec3{};
};
-class OrbitalController final : public CameraController
+class OrbitalController final : public CameraControllerInput
{
public:
- Common::Matrix44 GetView() override
+ Common::Matrix44 GetView() const override
{
return Common::Matrix44::Translate(Common::Vec3{0, 0, -m_distance}) *
Common::Matrix44::FromQuaternion(m_rotate_quat);
@@ -174,6 +184,7 @@ public:
void Reset() override
{
+ CameraControllerInput::Reset();
m_rotation = Common::Vec3{};
m_rotate_quat = Common::Quaternion::Identity();
m_distance = 0;
@@ -181,6 +192,7 @@ public:
void DoState(PointerWrap& p) override
{
+ CameraControllerInput::DoState(p);
p.Do(m_rotation);
p.Do(m_rotate_quat);
p.Do(m_distance);
@@ -193,123 +205,101 @@ private:
};
} // namespace
-FreeLookCamera::FreeLookCamera()
-{
- SetControlType(FreeLook::ControlType::SixAxis);
-}
-
-void FreeLookCamera::SetControlType(FreeLook::ControlType type)
+Common::Vec2 CameraControllerInput::GetFieldOfView() const
{
- if (m_current_type && *m_current_type == type)
- {
- return;
- }
-
- if (type == FreeLook::ControlType::SixAxis)
- {
- m_camera_controller = std::make_unique<SixAxisController>();
- }
- else if (type == FreeLook::ControlType::Orbital)
- {
- m_camera_controller = std::make_unique<OrbitalController>();
- }
- else if (type == FreeLook::ControlType::FPS)
- {
- m_camera_controller = std::make_unique<FPSController>();
- }
-
- m_current_type = type;
+ return Common::Vec2{m_fov_x, m_fov_y};
}
-Common::Matrix44 FreeLookCamera::GetView()
+void CameraControllerInput::DoState(PointerWrap& p)
{
- return m_camera_controller->GetView();
+ p.Do(m_speed);
+ p.Do(m_fov_x);
+ p.Do(m_fov_y);
}
-Common::Vec2 FreeLookCamera::GetFieldOfView() const
+void CameraControllerInput::IncreaseFovX(float fov)
{
- return Common::Vec2{m_fov_x, m_fov_y};
+ m_fov_x += fov;
+ m_fov_x = std::clamp(m_fov_x, m_min_fov_multiplier, m_fov_x);
}
-void FreeLookCamera::MoveVertical(float amt)
+void CameraControllerInput::IncreaseFovY(float fov)
{
- m_camera_controller->MoveVertical(amt);
- m_dirty = true;
+ m_fov_y += fov;
+ m_fov_y = std::clamp(m_fov_y, m_min_fov_multiplier, m_fov_y);
}
-void FreeLookCamera::MoveHorizontal(float amt)
+float CameraControllerInput::GetFovStepSize() const
{
- m_camera_controller->MoveHorizontal(amt);
- m_dirty = true;
+ return 1.5f;
}
-void FreeLookCamera::MoveForward(float amt)
+void CameraControllerInput::Reset()
{
- m_camera_controller->MoveForward(amt);
+ m_fov_x = 1.0f;
+ m_fov_y = 1.0f;
m_dirty = true;
}
-void FreeLookCamera::Rotate(const Common::Vec3& amt)
+void CameraControllerInput::ModifySpeed(float amt)
{
- m_camera_controller->Rotate(amt);
- m_dirty = true;
+ m_speed += amt;
+ m_speed = std::clamp(m_speed, 0.0f, m_speed);
}
-void FreeLookCamera::Rotate(const Common::Quaternion& amt)
+void CameraControllerInput::ResetSpeed()
{
- m_camera_controller->Rotate(amt);
- m_dirty = true;
+ m_speed = 60.0f;
}
-void FreeLookCamera::IncreaseFovX(float fov)
+float CameraControllerInput::GetSpeed() const
{
- m_fov_x += fov;
- m_fov_x = std::clamp(m_fov_x, m_min_fov_multiplier, m_fov_x);
+ return m_speed;
}
-void FreeLookCamera::IncreaseFovY(float fov)
+FreeLookCamera::FreeLookCamera()
{
- m_fov_y += fov;
- m_fov_y = std::clamp(m_fov_y, m_min_fov_multiplier, m_fov_y);
+ SetControlType(FreeLook::ControlType::SixAxis);
}
-float FreeLookCamera::GetFovStepSize() const
+void FreeLookCamera::SetControlType(FreeLook::ControlType type)
{
- return 1.5f;
-}
+ if (m_current_type && *m_current_type == type)
+ {
+ return;
+ }
-void FreeLookCamera::Reset()
-{
- m_camera_controller->Reset();
- m_fov_x = 1.0f;
- m_fov_y = 1.0f;
- m_dirty = true;
-}
+ if (type == FreeLook::ControlType::SixAxis)
+ {
+ m_camera_controller = std::make_unique<SixAxisController>();
+ }
+ else if (type == FreeLook::ControlType::Orbital)
+ {
+ m_camera_controller = std::make_unique<OrbitalController>();
+ }
+ else if (type == FreeLook::ControlType::FPS)
+ {
+ m_camera_controller = std::make_unique<FPSController>();
+ }
-void FreeLookCamera::ModifySpeed(float amt)
-{
- m_speed += amt;
- m_speed = std::clamp(m_speed, 0.0f, m_speed);
+ m_current_type = type;
}
-void FreeLookCamera::ResetSpeed()
+Common::Matrix44 FreeLookCamera::GetView() const
{
- m_speed = 60.0f;
+ return m_camera_controller->GetView();
}
-float FreeLookCamera::GetSpeed() const
+Common::Vec2 FreeLookCamera::GetFieldOfView() const
{
- return m_speed;
+ return m_camera_controller->GetFieldOfView();
}
void FreeLookCamera::DoState(PointerWrap& p)
{
if (p.mode == PointerWrap::MODE_WRITE || p.mode == PointerWrap::MODE_MEASURE)
{
- p.Do(m_speed);
p.Do(m_current_type);
- p.Do(m_fov_x);
- p.Do(m_fov_y);
if (m_camera_controller)
{
m_camera_controller->DoState(p);
@@ -318,10 +308,7 @@ void FreeLookCamera::DoState(PointerWrap& p)
else
{
const auto old_type = m_current_type;
- p.Do(m_speed);
p.Do(m_current_type);
- p.Do(m_fov_x);
- p.Do(m_fov_y);
if (old_type == m_current_type)
{
m_camera_controller->DoState(p);
@@ -340,17 +327,12 @@ void FreeLookCamera::DoState(PointerWrap& p)
}
}
-bool FreeLookCamera::IsDirty() const
-{
- return m_dirty;
-}
-
-void FreeLookCamera::SetClean()
+bool FreeLookCamera::IsActive() const
{
- m_dirty = false;
+ return FreeLook::GetActiveConfig().enabled;
}
-bool FreeLookCamera::IsActive() const
+CameraController* FreeLookCamera::GetController() const
{
- return FreeLook::GetActiveConfig().enabled;
+ return m_camera_controller.get();
}