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authorJosJuice <josjuice@gmail.com>2016-10-21 15:59:55 +0200
committerJosJuice <josjuice@gmail.com>2016-10-21 15:59:55 +0200
commit31a27a06ed3fbfa114a505f1d825db267f4669d7 (patch)
tree5463e8cc83db8ffcfba626b9200998de79d773cd /Source/Core/VideoCommon/GeometryShaderGen.cpp
parentd62a0368666d35a0660a0dfdf0d0fa75e0ff96d5 (diff)
gettextize: Remove "Debug" check
If the strings for the debugger shouldn't be included in translations, we simply shouldn't use any translation macro for those strings, instead of having a special check to exclude debugger-related code from being searched for translatable strings. The "Debug" check is a hack that essentially nobody has been aware of (including me). For instance, 14facbc made a lot of strings translatable just because they were moved to a file that doesn't have "Debug" in its path, and as far as I know, nobody noticed that change until the newly translatable strings were live on Transifex.
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