diff options
| author | Stenzek <stenzek@gmail.com> | 2017-07-03 19:43:47 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-07-30 17:43:59 +1000 |
| commit | 38c48ff72ea280d1c5e8bc82a436f0bba676d14d (patch) | |
| tree | 427c27c8ac7a463a012c4a6d97b10f7f762e32b8 /Source/Core/VideoCommon/GeometryShaderGen.cpp | |
| parent | f48ef65becaf4fcfeecc13b482e0f88d3b7b90a6 (diff) | |
VertexLoaderManager: Add methods to generate "uber" vertex formats
These vertex formats enable all attributes. Inactive attributes are set
to offset=0, and the smallest type possible. This "optimization" stops
the NV compiler from generating variants of vertex shaders.
Diffstat (limited to 'Source/Core/VideoCommon/GeometryShaderGen.cpp')
0 files changed, 0 insertions, 0 deletions
