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authorLinktothepast <kostamarino@gmail.com>2015-09-28 16:50:35 +0300
committerLinktothepast <kostamarino@gmail.com>2015-09-28 16:50:35 +0300
commit748be565b8df535ef558e74b38cd0f4d615f8a21 (patch)
treeb151efee0a87e99125f2401325a9bddecf84fc73 /Source/Core/VideoCommon/GeometryShaderGen.cpp
parentcf17fccdd3093a1b8476b10183b1c4bde36da74d (diff)
parentce493b897d6d3735c930a8465cc0c26bbe5feb86 (diff)
Merge remote-tracking branch 'dolphin-emu/master' into gameinis
Diffstat (limited to 'Source/Core/VideoCommon/GeometryShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/GeometryShaderGen.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/GeometryShaderGen.cpp b/Source/Core/VideoCommon/GeometryShaderGen.cpp
index 5ec98b3813..f36aa94a9a 100644
--- a/Source/Core/VideoCommon/GeometryShaderGen.cpp
+++ b/Source/Core/VideoCommon/GeometryShaderGen.cpp
@@ -94,11 +94,11 @@ static inline void GenerateGeometryShader(T& out, u32 primitive_type, API_TYPE A
out.Write("#define InstanceID gl_InvocationID\n");
out.Write("in VertexData {\n");
- GenerateVSOutputMembers<T>(out, ApiType, g_ActiveConfig.backend_info.bSupportsBindingLayout ? "centroid" : "centroid in");
+ GenerateVSOutputMembers<T>(out, ApiType, GetInterpolationQualifier(ApiType, true, true));
out.Write("} vs[%d];\n", vertex_in);
out.Write("out VertexData {\n");
- GenerateVSOutputMembers<T>(out, ApiType, g_ActiveConfig.backend_info.bSupportsBindingLayout ? "centroid" : "centroid out");
+ GenerateVSOutputMembers<T>(out, ApiType, GetInterpolationQualifier(ApiType, false, true));
if (g_ActiveConfig.iStereoMode > 0)
out.Write("\tflat int layer;\n");