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| author | JosJuice <josjuice@gmail.com> | 2022-06-12 10:51:21 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2022-06-12 11:03:37 +0200 |
| commit | 75e897c40edad489da1f378d79b0c7f2eb39e154 (patch) | |
| tree | bce08c64ee0650d4aea1b65dcd825a47ae56f186 /Source/Core/VideoCommon/GeometryShaderGen.cpp | |
| parent | 3de49dee78be9d12b9caf7cd20a39613dcc35125 (diff) | |
JitArm64: Fix a minor mistake in the EmitBackpatchRoutine comment
X30 is used in fewer situations than the comment was claiming.
(I think that when I wrote the comment I was counting the use of X30
as a temp variable in the slowmem code as clobbering X30, but that
happens after pushing X30, so it doesn't actually get clobbered.)
Diffstat (limited to 'Source/Core/VideoCommon/GeometryShaderGen.cpp')
0 files changed, 0 insertions, 0 deletions
