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| author | Pokechu22 <Pokechu022@gmail.com> | 2022-06-16 15:40:41 -0700 |
|---|---|---|
| committer | Pokechu22 <Pokechu022@gmail.com> | 2022-06-22 09:57:33 -0700 |
| commit | a72fa4b9ccabf5113a903f880e7df64e9dffc467 (patch) | |
| tree | d913ae8dc024b450cbc75675cae7de00304cb6b4 /Source/Core/VideoCommon/GeometryShaderGen.cpp | |
| parent | 3aeafcc70b4358d0a9736d5c654fd8b9e30e4ead (diff) | |
DSPHLE: Don't generate new mail if the DSP is halted
This fixes booting Datel titles with DSPHLE (see https://bugs.dolphin-emu.org/issues/12943). Datel messed up their DSP initialization code, so it only works by receiving a mail later on, but if halting isn't implemented then it receives the mail too early and hangs.
Diffstat (limited to 'Source/Core/VideoCommon/GeometryShaderGen.cpp')
0 files changed, 0 insertions, 0 deletions
