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authorLioncash <mathew1800@gmail.com>2016-01-17 16:54:31 -0500
committerLioncash <mathew1800@gmail.com>2016-01-17 20:11:45 -0500
commitd9fec92628231526b47e19cd09b68572eb06e44f (patch)
tree4b61789785582aff42317d0a6fcd5e474b5c8b68 /Source/Core/VideoCommon/GeometryShaderGen.cpp
parent87464d432b8dbef6311ee827d592cdce84fe7b67 (diff)
VideoCommon: Header cleanup
Also remedies places where the video backends and core rely on things being indirectly included.
Diffstat (limited to 'Source/Core/VideoCommon/GeometryShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/GeometryShaderGen.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/GeometryShaderGen.cpp b/Source/Core/VideoCommon/GeometryShaderGen.cpp
index 602adb7e21..057e697ed8 100644
--- a/Source/Core/VideoCommon/GeometryShaderGen.cpp
+++ b/Source/Core/VideoCommon/GeometryShaderGen.cpp
@@ -3,7 +3,9 @@
// Refer to the license.txt file included.
#include <cmath>
+#include <cstring>
+#include "Common/CommonTypes.h"
#include "VideoCommon/BPMemory.h"
#include "VideoCommon/GeometryShaderGen.h"
#include "VideoCommon/LightingShaderGen.h"