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authorJules Blok <jules.blok@gmail.com>2014-12-18 19:53:53 +0100
committerJules Blok <jules.blok@gmail.com>2014-12-19 02:24:41 +0100
commite7e8a4f1cb3d1c7801c18f4d3ff5cae797d5f5b3 (patch)
treec0983246c4df7ea02920f9d89c7bf9e08067e371 /Source/Core/VideoCommon/GeometryShaderGen.cpp
parent8dc3653ac9ec07040c8bcd0748c8040cf831d632 (diff)
GeometryShaderGen: Don't use the reserved keyword "point" in D3D.
Diffstat (limited to 'Source/Core/VideoCommon/GeometryShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/GeometryShaderGen.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/GeometryShaderGen.cpp b/Source/Core/VideoCommon/GeometryShaderGen.cpp
index 4a6b4dce55..cabdfea191 100644
--- a/Source/Core/VideoCommon/GeometryShaderGen.cpp
+++ b/Source/Core/VideoCommon/GeometryShaderGen.cpp
@@ -159,13 +159,13 @@ static inline void GenerateGeometryShader(T& out, u32 primitive_type, API_TYPE A
else if (primitive_type == PRIMITIVE_POINTS)
{
if (ApiType == API_OPENGL)
- out.Write("\tVS_OUTPUT point = vs[0].o;\n");
+ out.Write("\tVS_OUTPUT center = vs[0].o;\n");
else
- out.Write("\tVS_OUTPUT point = o[0];\n");
+ out.Write("\tVS_OUTPUT center = o[0];\n");
// Offset from center to upper right vertex
// Lerp PointSize/2 from [0,0..VpWidth,VpHeight] to [-1,1..1,-1]
- out.Write("float2 offset = float2(" I_LINEPTPARAMS".w / " I_LINEPTPARAMS".x, -" I_LINEPTPARAMS".w / " I_LINEPTPARAMS".y) * point.pos.w;\n");
+ out.Write("\tfloat2 offset = float2(" I_LINEPTPARAMS".w / " I_LINEPTPARAMS".x, -" I_LINEPTPARAMS".w / " I_LINEPTPARAMS".y) * center.pos.w;\n");
}
if (g_ActiveConfig.iStereoMode > 0)