diff options
| author | TellowKrinkle <tellowkrinkle@gmail.com> | 2022-12-11 01:15:15 -0600 |
|---|---|---|
| committer | TellowKrinkle <tellowkrinkle@gmail.com> | 2023-02-14 18:25:33 +0100 |
| commit | f25a0b43b6d3b17ca0d86bde19b646b1fc4a91a4 (patch) | |
| tree | d1a031f5c3f67667919bfcc5da33dfb4437f8f49 /Source/Core/VideoCommon/GeometryShaderGen.cpp | |
| parent | ba3c38a63f9812ca7ab427960c3543a3c9dbc324 (diff) | |
VideoCommon: Fix stereoscopic 3D on OpenGL < 4.3 (macOS)
Diffstat (limited to 'Source/Core/VideoCommon/GeometryShaderGen.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/GeometryShaderGen.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/GeometryShaderGen.cpp b/Source/Core/VideoCommon/GeometryShaderGen.cpp index 2db201c636..5b552f9298 100644 --- a/Source/Core/VideoCommon/GeometryShaderGen.cpp +++ b/Source/Core/VideoCommon/GeometryShaderGen.cpp @@ -122,6 +122,8 @@ ShaderCode GenerateGeometryShaderCode(APIType api_type, const ShaderHostConfig& ShaderStage::Geometry); out.Write("}} ps;\n"); + if (stereo && !host_config.backend_gl_layer_in_fs) + out.Write("flat out int layer;"); out.Write("void main()\n{{\n"); } @@ -348,6 +350,8 @@ static void EmitVertex(ShaderCode& out, const ShaderHostConfig& host_config, { out.Write("\tps.layer = eye;\n"); } + if (!host_config.backend_gl_layer_in_fs) + out.Write("\tlayer = eye;\n"); } if (api_type == APIType::OpenGL || api_type == APIType::Vulkan) |
