diff options
| author | Jules Blok <jules.blok@gmail.com> | 2014-10-30 14:24:23 +0100 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2014-11-23 14:27:38 +0100 |
| commit | f370cb386cccfa56e2ef677a55b27561c8217e7d (patch) | |
| tree | 117adcd7bdb111be3d0cb7df8cadc80edad7637a /Source/Core/VideoCommon/GeometryShaderGen.cpp | |
| parent | 6cacfad010b05cd9d79056a81c4dc7d19ca57273 (diff) | |
ProgramShaderCache: Always generate a geometry shader UID, even if stereoscopy is disabled.
Diffstat (limited to 'Source/Core/VideoCommon/GeometryShaderGen.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/GeometryShaderGen.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/GeometryShaderGen.cpp b/Source/Core/VideoCommon/GeometryShaderGen.cpp index 6a39e2ca1d..a247899d5c 100644 --- a/Source/Core/VideoCommon/GeometryShaderGen.cpp +++ b/Source/Core/VideoCommon/GeometryShaderGen.cpp @@ -41,10 +41,10 @@ static inline void GenerateGeometryShader(T& out, u32 components, API_TYPE ApiTy out.Write("//Geometry Shader for 3D stereoscopy\n"); + uid_data->stereo = g_ActiveConfig.bStereo; if (ApiType == API_OPENGL) { // Insert layout parameters - uid_data->stereo = g_ActiveConfig.bStereo; if (g_ActiveConfig.backend_info.bSupportsGSInstancing) out.Write("layout(triangles, invocations = %d) in;\n", g_ActiveConfig.bStereo ? 2 : 1); else |
