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| author | Sean Maas <seanmaas27@gmail.com> | 2016-10-12 17:20:32 -0400 |
|---|---|---|
| committer | Sean Maas <seanmaas27@gmail.com> | 2016-10-13 21:31:36 -0400 |
| commit | f981098438c12232ab24bfa1ca95012babd29762 (patch) | |
| tree | 98e33d0ae7e2a134ae803721e29b651219480a22 /Source/Core/VideoCommon/GeometryShaderGen.cpp | |
| parent | 14facbc438fed7ec3c2d1a0e7045ba1b47b5a8c2 (diff) | |
Android: On-screen classic controller + Wii controller select
It's now possible to switch between a horizontal or vertical Wiimote
with no extension, a Wiimote with a Nunchuk, a Classic Controller,
or a GameCube Controller when running a Wii game.
Diffstat (limited to 'Source/Core/VideoCommon/GeometryShaderGen.cpp')
0 files changed, 0 insertions, 0 deletions
