diff options
| author | Jules Blok <jules.blok@gmail.com> | 2014-12-17 09:18:40 +0100 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2014-12-18 00:37:14 +0100 |
| commit | 69df23f725205a4bcd10c6315f2421d3041e614e (patch) | |
| tree | ed5e5ebf03b10770fd1d3faa512cb718cd70d1e9 /Source/Core/VideoCommon/GeometryShaderManager.cpp | |
| parent | 1af3d8447a47ea7a8be86060ca879cafe1c57824 (diff) | |
VideoCommon: Only use interface blocks when geometry shaders are supported.
Diffstat (limited to 'Source/Core/VideoCommon/GeometryShaderManager.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/GeometryShaderManager.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/GeometryShaderManager.cpp b/Source/Core/VideoCommon/GeometryShaderManager.cpp index 2ca0965343..09adad56c0 100644 --- a/Source/Core/VideoCommon/GeometryShaderManager.cpp +++ b/Source/Core/VideoCommon/GeometryShaderManager.cpp @@ -88,8 +88,6 @@ void GeometryShaderManager::SetTexCoordChanged(u8 texmapid) void GeometryShaderManager::DoState(PointerWrap &p) { - p.Do(dirty); - if (p.GetMode() == PointerWrap::MODE_READ) { // Reload current state from global GPU state |
