summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/GraphicsModSystem/Config/GraphicsMod.h
diff options
context:
space:
mode:
authoriwubcode <iwubcode@users.noreply.github.com>2025-11-20 22:00:50 -0600
committeriwubcode <iwubcode@users.noreply.github.com>2025-11-21 14:29:24 -0600
commit1f083a60c99d68cbd48516afc4ec706a6b5cabd0 (patch)
tree0742dfe38e3d9d449c446e3ba029de62dc86c696 /Source/Core/VideoCommon/GraphicsModSystem/Config/GraphicsMod.h
parent4f30aaf1ca1ba410904422e55e2a14012ce8163e (diff)
VideoCommon: update ShaderAsset to remove requirement of the code name being in the shader source, this just makes it more difficult to iteratively test changes, assume shader devs know what they are doing
Diffstat (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Config/GraphicsMod.h')
0 files changed, 0 insertions, 0 deletions