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| author | JosJuice <josjuice@gmail.com> | 2024-07-07 11:43:43 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2024-07-07 23:56:10 +0200 |
| commit | 95e2064099454f0c3d972674d6ce1fa7551ce77f (patch) | |
| tree | aab0345fc5f5d9b950016a1c28a9f00372abfe38 /Source/Core/VideoCommon/GraphicsModSystem/Config/GraphicsModFeature.cpp | |
| parent | 02e1b9414909db1644562b3669967feff203460f (diff) | |
Fix AchievementManager::SetBackgroundExecutionAllowed crash
We mustn't use m_system when it is nullptr. This was causing Dolphin to
crash on Android whenever an activity was recreated or resumed while
emulation is running, which is super common.
Diffstat (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Config/GraphicsModFeature.cpp')
0 files changed, 0 insertions, 0 deletions
