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authorJosJuice <josjuice@gmail.com>2023-10-13 19:27:03 +0200
committerJosJuice <josjuice@gmail.com>2023-11-28 18:30:45 +0100
commit255ee3fdce7bcdd230357d2bc8f3da143e510494 (patch)
treefdcdf53a639c0dad65a34ef79696e322d7b9c056 /Source/Core/VideoCommon/GraphicsModSystem/Config/GraphicsModFeature.h
parent5d9838548bd04f5dbd73f597a4c3c29aee1c2625 (diff)
JitArm64: Use LSL+CLS for classifying floats
This is a little trick I came up with that lets us restructure our float classification code so we can exit earlier when the float is normal, which is the case more often than not. First we shift left by 1 to get rid of the sign bit, and then we count the number of leading sign bits. If the result is less than 10 (for doubles) or 7 (for floats), the float is normal. This is because, if the float isn't normal, the exponent is either all zeroes or all ones.
Diffstat (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Config/GraphicsModFeature.h')
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