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authorJosJuice <josjuice@gmail.com>2021-07-29 11:37:45 +0200
committerJosJuice <josjuice@gmail.com>2021-07-29 23:33:35 +0200
commit93e636abc3193f9caaf88bf5c06842ed6cf143d4 (patch)
tree292456e211e24e5b0263fd61843478dba100135f /Source/Core/VideoCommon/GraphicsModSystem/Config/GraphicsModFeature.h
parentc86c02e46bbb1d1f5643e83a2c89f749b959991c (diff)
Jit: Use accurate negation order for FMA instructions
It was believed that this only mattered when the rounding mode was set to round to infinity, which games generally don't do, but it can also affect the sign of the output when the inputs are all zero.
Diffstat (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Config/GraphicsModFeature.h')
0 files changed, 0 insertions, 0 deletions