diff options
| author | JMC47 <JMC4789@gmail.com> | 2022-06-28 13:35:39 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-28 13:35:39 -0400 |
| commit | 5d04e1e1de8248da8366f6f99ff4cdbe5467c789 (patch) | |
| tree | 47ff1e96f099cef3443635b982d03e2bf1ce3f04 /Source/Core/VideoCommon/GraphicsModSystem/Config/GraphicsModGroup.h | |
| parent | e50e45f400856191eafb5f0c6044a8efbf152321 (diff) | |
| parent | 8aef0015fd8903b92cf0aab8a98ee669ec97b5ef (diff) | |
Merge pull request #10518 from iwubcode/draw-mod
Introducing a 'GraphicsMod' system for creators
Diffstat (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Config/GraphicsModGroup.h')
| -rw-r--r-- | Source/Core/VideoCommon/GraphicsModSystem/Config/GraphicsModGroup.h | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Config/GraphicsModGroup.h b/Source/Core/VideoCommon/GraphicsModSystem/Config/GraphicsModGroup.h new file mode 100644 index 0000000000..ace5127c58 --- /dev/null +++ b/Source/Core/VideoCommon/GraphicsModSystem/Config/GraphicsModGroup.h @@ -0,0 +1,46 @@ +// Copyright 2022 Dolphin Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <map> +#include <string> +#include <vector> + +#include <picojson.h> + +#include "Common/CommonTypes.h" + +struct GraphicsModConfig; + +class GraphicsModGroupConfig +{ +public: + explicit GraphicsModGroupConfig(const std::string& game_id); + ~GraphicsModGroupConfig(); + + GraphicsModGroupConfig(const GraphicsModGroupConfig&); + GraphicsModGroupConfig(GraphicsModGroupConfig&&); + + GraphicsModGroupConfig& operator=(const GraphicsModGroupConfig&); + GraphicsModGroupConfig& operator=(GraphicsModGroupConfig&&); + + void Load(); + void Save() const; + + void SetChangeCount(u32 change_count); + u32 GetChangeCount() const; + + const std::vector<GraphicsModConfig>& GetMods() const; + + GraphicsModConfig* GetMod(const std::string& absolute_path) const; + + const std::string& GetGameID() const; + +private: + std::string GetPath() const; + std::string m_game_id; + std::vector<GraphicsModConfig> m_graphics_mods; + std::map<std::string, GraphicsModConfig*> m_path_to_graphics_mod; + u32 m_change_count = 0; +}; |
