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| author | Niel Lebeck <niel.lebeck@gmail.com> | 2024-04-22 21:51:09 -0700 |
|---|---|---|
| committer | Niel Lebeck <niel.lebeck@gmail.com> | 2024-04-23 17:19:01 -0700 |
| commit | 36cdb4a544341e45155ff750c5f67ece71348a52 (patch) | |
| tree | 9db98e0d553b226d6fd27d86c93a45f7da314fc3 /Source/Core/VideoCommon/GraphicsModSystem/Config | |
| parent | e69486d2cb4e3e01dd622d760350b26d6cbd59f5 (diff) | |
Eliminate SettingsHandler's `SetBytes` and `Reset` methods
Also make the `Decrypt` method private.
As far as I can tell, the only motivation for exposing the `SetBytes`
and `Reset` methods is to allow `CBoot::SetupWiiMemory` to use the same
`SettingsHandler` instance to read settings data and then write it back.
It seems cleaner to just use two separate instances, and require a given
`SettingsHandler` instance to be used for either writing data to a
buffer or reading data from a buffer, but not both.
A natural next step is to split the `SettingsHandler` class into two
classes, one for writing data and one for reading data. I've deferred
that change for a future PR.
Diffstat (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Config')
0 files changed, 0 insertions, 0 deletions
