summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/MoveAction.cpp
diff options
context:
space:
mode:
authoriwubcode <iwubcode@users.noreply.github.com>2022-03-05 00:41:14 -0600
committeriwubcode <iwubcode@users.noreply.github.com>2022-06-27 18:20:52 -0500
commitf416b7192536d340685cf17297f1bcb02adb9baa (patch)
tree6f54702055c6871b9422f752b8d64dd7a380586d /Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/MoveAction.cpp
parent254246b814124f0f1dff5e1aebd9672c0d1bd492 (diff)
VideoCommon: add logic to handle a GraphicsMod while Dolphin is running
Diffstat (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/MoveAction.cpp')
-rw-r--r--Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/MoveAction.cpp47
1 files changed, 47 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/MoveAction.cpp b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/MoveAction.cpp
new file mode 100644
index 0000000000..cc724c0480
--- /dev/null
+++ b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/Actions/MoveAction.cpp
@@ -0,0 +1,47 @@
+// Copyright 2022 Dolphin Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "VideoCommon/GraphicsModSystem/Runtime/Actions/MoveAction.h"
+
+std::unique_ptr<MoveAction> MoveAction::Create(const picojson::value& json_data)
+{
+ Common::Vec3 position_offset;
+ const auto& x = json_data.get("X");
+ if (x.is<double>())
+ {
+ position_offset.x = static_cast<float>(x.get<double>());
+ }
+
+ const auto& y = json_data.get("Y");
+ if (y.is<double>())
+ {
+ position_offset.y = static_cast<float>(y.get<double>());
+ }
+
+ const auto& z = json_data.get("Z");
+ if (z.is<double>())
+ {
+ position_offset.z = static_cast<float>(z.get<double>());
+ }
+ return std::make_unique<MoveAction>(position_offset);
+}
+
+MoveAction::MoveAction(Common::Vec3 position_offset) : m_position_offset(position_offset)
+{
+}
+
+void MoveAction::OnProjection(Common::Matrix44* matrix)
+{
+ if (!matrix)
+ return;
+
+ *matrix *= Common::Matrix44::Translate(m_position_offset);
+}
+
+void MoveAction::OnProjectionAndTexture(Common::Matrix44* matrix)
+{
+ if (!matrix)
+ return;
+
+ *matrix *= Common::Matrix44::Translate(m_position_offset);
+}