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authorAdmiral H. Curtiss <pikachu025@gmail.com>2022-10-09 13:17:11 +0200
committerGitHub <noreply@github.com>2022-10-09 13:17:11 +0200
commit1647fa350bf7e945b9821296748a130504b7d8c6 (patch)
tree34346c779d6802ac111ddd1070e6e8e1e1b22d56 /Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModAction.h
parent8be5300ef9247b02715e9c250c9f1d39c1c6858e (diff)
parentbc360584a3a8a8902f50642496b2d1287e5088ac (diff)
Merge pull request #10804 from iwubcode/graphics-mod-input-output-structs
VideoCommon: add structures to graphics mods internal API
Diffstat (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModAction.h')
-rw-r--r--Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModAction.h14
1 files changed, 5 insertions, 9 deletions
diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModAction.h b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModAction.h
index 54ea086a29..c8ef469190 100644
--- a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModAction.h
+++ b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModAction.h
@@ -3,8 +3,7 @@
#pragma once
-#include "Common/CommonTypes.h"
-#include "Common/Matrix.h"
+#include "VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h"
class GraphicsModAction
{
@@ -16,14 +15,11 @@ public:
GraphicsModAction& operator=(const GraphicsModAction&) = default;
GraphicsModAction& operator=(GraphicsModAction&&) = default;
- virtual void OnDrawStarted(bool* skip) {}
- virtual void OnEFB(bool* skip, u32 texture_width, u32 texture_height, u32* scaled_width,
- u32* scaled_height)
- {
- }
+ virtual void OnDrawStarted(GraphicsModActionData::DrawStarted*) {}
+ virtual void OnEFB(GraphicsModActionData::EFB*) {}
virtual void OnXFB() {}
- virtual void OnProjection(Common::Matrix44* matrix) {}
- virtual void OnProjectionAndTexture(Common::Matrix44* matrix) {}
+ virtual void OnProjection(GraphicsModActionData::Projection*) {}
+ virtual void OnProjectionAndTexture(GraphicsModActionData::Projection*) {}
virtual void OnTextureLoad() {}
virtual void OnFrameEnd() {}
};