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| author | Admiral H. Curtiss <pikachu025@gmail.com> | 2022-10-09 13:17:11 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-10-09 13:17:11 +0200 |
| commit | 1647fa350bf7e945b9821296748a130504b7d8c6 (patch) | |
| tree | 34346c779d6802ac111ddd1070e6e8e1e1b22d56 /Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModAction.h | |
| parent | 8be5300ef9247b02715e9c250c9f1d39c1c6858e (diff) | |
| parent | bc360584a3a8a8902f50642496b2d1287e5088ac (diff) | |
Merge pull request #10804 from iwubcode/graphics-mod-input-output-structs
VideoCommon: add structures to graphics mods internal API
Diffstat (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModAction.h')
| -rw-r--r-- | Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModAction.h | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModAction.h b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModAction.h index 54ea086a29..c8ef469190 100644 --- a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModAction.h +++ b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModAction.h @@ -3,8 +3,7 @@ #pragma once -#include "Common/CommonTypes.h" -#include "Common/Matrix.h" +#include "VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h" class GraphicsModAction { @@ -16,14 +15,11 @@ public: GraphicsModAction& operator=(const GraphicsModAction&) = default; GraphicsModAction& operator=(GraphicsModAction&&) = default; - virtual void OnDrawStarted(bool* skip) {} - virtual void OnEFB(bool* skip, u32 texture_width, u32 texture_height, u32* scaled_width, - u32* scaled_height) - { - } + virtual void OnDrawStarted(GraphicsModActionData::DrawStarted*) {} + virtual void OnEFB(GraphicsModActionData::EFB*) {} virtual void OnXFB() {} - virtual void OnProjection(Common::Matrix44* matrix) {} - virtual void OnProjectionAndTexture(Common::Matrix44* matrix) {} + virtual void OnProjection(GraphicsModActionData::Projection*) {} + virtual void OnProjectionAndTexture(GraphicsModActionData::Projection*) {} virtual void OnTextureLoad() {} virtual void OnFrameEnd() {} }; |
