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authorLioncash <mathew1800@gmail.com>2019-12-05 11:55:21 -0500
committerLioncash <mathew1800@gmail.com>2019-12-05 11:57:58 -0500
commit2c9ec6cb8abba5a4dfd7a3792b0d866ed4898118 (patch)
treec0689e9998b852a462ebe28ec5f2c1c08547f52d /Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h
parent9bd533ebe4cee1dfef9725f32fe0b9ca42f5680d (diff)
VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable()
Now that we have an actual interface to manage things, we can stop duplicating the calls to to the pixel shader manager and remove the need to remember to actually do so when disabling or enabling the bounding box.
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