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authorJMC47 <JMC4789@gmail.com>2025-06-07 15:51:34 -0400
committerGitHub <noreply@github.com>2025-06-07 15:51:34 -0400
commit52fcdde4852ccab197092da37b00548e33844d85 (patch)
tree02b438f5d1fa1c127f73bdb0a0f12c2678965435 /Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h
parent5eb61024c6e94b949ce21eac81003b43587fc155 (diff)
parentc3d3b8153388866117334cdc719889d1f676a16e (diff)
Merge pull request #13386 from iwubcode/resource_manager_system
VideoCommon: add resource manager, tracks resources to load assets in optimal way and manage memory
Diffstat (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h')
-rw-r--r--Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h
index cecd0ce94f..f7c12fe6e5 100644
--- a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h
+++ b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h
@@ -47,7 +47,7 @@ struct TextureCreate
std::string_view texture_name;
u32 texture_width;
u32 texture_height;
- std::vector<VideoCommon::CachedAsset<VideoCommon::GameTextureAsset>>* custom_textures;
+ std::vector<VideoCommon::CachedAsset<VideoCommon::TextureAsset>>* custom_textures;
// Dependencies needed to reload the texture and trigger this create again
std::vector<VideoCommon::CachedAsset<VideoCommon::CustomAsset>>* additional_dependencies;