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authoriwubcode <iwubcode@users.noreply.github.com>2022-10-28 19:24:43 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2022-10-28 19:24:43 -0500
commitea3e133200cda61f2e87a6e942f89e76b2c6f4fc (patch)
tree0bee608e114094d8b336b12ad983a4418721092c /Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h
parent8efd7833e58092cb3074d477beef5803b62bc044 (diff)
VideoCommon: call texture load graphics mod hook when Dolphin loads a texture
Diffstat (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h')
-rw-r--r--Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h
index c073adc445..14f2e3a9b3 100644
--- a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h
+++ b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h
@@ -3,6 +3,8 @@
#pragma once
+#include <string_view>
+
#include "Common/CommonTypes.h"
#include "Common/Matrix.h"
@@ -26,4 +28,8 @@ struct Projection
{
Common::Matrix44* matrix;
};
+struct TextureLoad
+{
+ std::string_view texture_name;
+};
} // namespace GraphicsModActionData