summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModManager.cpp
diff options
context:
space:
mode:
authordegasus <wickmarkus@web.de>2023-01-31 18:10:48 +0100
committerdegasus <wickmarkus@web.de>2023-02-09 13:27:02 +0100
commit4b2aa948e662aa037ad39f5ee81a64256a4d61aa (patch)
treec6bc567e6ee91b30e4317d726f0643779f916745 /Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModManager.cpp
parentaaad0cd39fca1ad020864ad7a141052179e7feb4 (diff)
VideoBackend/OGL: Prefer KHR_subgroup over NV_shader_thread.
While the NV extension is totally fine, the KHR extension should be able to support more hardware. For NVIDIA, the hardware either supports both or neither, it just needs a driver from the last two years. For AMD, the drivers from late 2022-12 seems to bring support for the KHR extension. For Intel, the KHR is also supported for some years.
Diffstat (limited to 'Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModManager.cpp')
0 files changed, 0 insertions, 0 deletions