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authorFilippo Tarpini <filippotarpini@hotmail.it>2025-12-21 04:13:46 +0100
committerGitHub <noreply@github.com>2025-12-21 04:13:46 +0100
commit0aa0071beced66637d95dd3076a84e48652033cd (patch)
treec332ab0b9f35719a273a3c01d8af0da5aaa08130 /Source/Core/VideoCommon/GraphicsModSystem
parenta32779340e39392750de791c80d9773ff613c841 (diff)
Update conversion matrix for NTSC-J
These were original calculated by @EndlesslyFlowering, and they've not came up with a new version that does chromatic adaptation (D93 to D65 white point) better, hence should be more accurate. These are already in use in RenoDX: https://github.com/clshortfuse/renodx/blob/283b85902176f0eced10ef2396e9524edee51fb8/src/shaders/color.hlsl#L97C1-L103C49
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