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authoriwubcode <iwubcode@users.noreply.github.com>2023-12-12 17:56:26 -0600
committeriwubcode <iwubcode@users.noreply.github.com>2023-12-12 17:56:26 -0600
commitb1d9e13d75ecab111dae12a328c5a7f8933277dc (patch)
treeaa9869ced34b1cc6217ea8ebaa9b22fe36ebc290 /Source/Core/VideoCommon/GraphicsModSystem
parent7b57a4a37d7897fcc47412e32d0e9e280f59fe4c (diff)
VideoCommon: prepare graphics mods for custom shader material data
Diffstat (limited to 'Source/Core/VideoCommon/GraphicsModSystem')
-rw-r--r--Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h
index a9efb6a0dd..1b9115e6d5 100644
--- a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h
+++ b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h
@@ -5,6 +5,7 @@
#include <array>
#include <optional>
+#include <span>
#include <string_view>
#include <vector>
@@ -20,6 +21,7 @@ struct DrawStarted
u32 texture_unit;
bool* skip;
std::optional<CustomPixelShader>* custom_pixel_shader;
+ std::span<u8>* material_uniform_buffer;
};
struct EFB