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authoriwubcode <iwubcode@users.noreply.github.com>2025-08-22 19:53:00 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2025-08-22 19:53:17 -0500
commitf0098eee138ee6175a7812667d7f87d0259b6f01 (patch)
treec149bb42b1c8a02f79450b19048567802a88610b /Source/Core/VideoCommon/GraphicsModSystem
parent6ec8e0ed8a504d09feb7fa8f03d58faf41490592 (diff)
VideoCommon: further remove 'CustomPipeline' details, so we can fully remove it in the very near future
Diffstat (limited to 'Source/Core/VideoCommon/GraphicsModSystem')
-rw-r--r--Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h17
1 files changed, 0 insertions, 17 deletions
diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h
index 3a904e0858..7165c9291f 100644
--- a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h
+++ b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h
@@ -22,21 +22,4 @@ struct CustomPipeline
void UpdatePixelData(std::shared_ptr<VideoCommon::CustomAssetLibrary> library,
std::span<const u32> texture_units,
const VideoCommon::CustomAssetLibrary::AssetID& material_to_load);
-
- VideoCommon::CachedAsset<VideoCommon::MaterialAsset> m_pixel_material;
- VideoCommon::CachedAsset<VideoCommon::PixelShaderAsset> m_pixel_shader;
-
- struct CachedTextureAsset
- {
- VideoCommon::CachedAsset<VideoCommon::TextureAsset> m_cached_asset;
- std::unique_ptr<AbstractTexture> m_texture;
- std::string m_sampler_code;
- std::string m_define_code;
- };
- std::vector<std::optional<CachedTextureAsset>> m_game_textures;
-
- ShaderCode m_last_generated_shader_code;
- ShaderCode m_last_generated_material_code;
-
- std::vector<u8> m_material_data;
};