diff options
| author | iwubcode <iwubcode@users.noreply.github.com> | 2025-08-22 19:53:00 -0500 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2025-08-22 19:53:17 -0500 |
| commit | f0098eee138ee6175a7812667d7f87d0259b6f01 (patch) | |
| tree | c149bb42b1c8a02f79450b19048567802a88610b /Source/Core/VideoCommon/GraphicsModSystem | |
| parent | 6ec8e0ed8a504d09feb7fa8f03d58faf41490592 (diff) | |
VideoCommon: further remove 'CustomPipeline' details, so we can fully remove it in the very near future
Diffstat (limited to 'Source/Core/VideoCommon/GraphicsModSystem')
| -rw-r--r-- | Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h index 3a904e0858..7165c9291f 100644 --- a/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h +++ b/Source/Core/VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h @@ -22,21 +22,4 @@ struct CustomPipeline void UpdatePixelData(std::shared_ptr<VideoCommon::CustomAssetLibrary> library, std::span<const u32> texture_units, const VideoCommon::CustomAssetLibrary::AssetID& material_to_load); - - VideoCommon::CachedAsset<VideoCommon::MaterialAsset> m_pixel_material; - VideoCommon::CachedAsset<VideoCommon::PixelShaderAsset> m_pixel_shader; - - struct CachedTextureAsset - { - VideoCommon::CachedAsset<VideoCommon::TextureAsset> m_cached_asset; - std::unique_ptr<AbstractTexture> m_texture; - std::string m_sampler_code; - std::string m_define_code; - }; - std::vector<std::optional<CachedTextureAsset>> m_game_textures; - - ShaderCode m_last_generated_shader_code; - ShaderCode m_last_generated_material_code; - - std::vector<u8> m_material_data; }; |
