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authorLioncash <mathew1800@gmail.com>2015-12-26 16:00:23 -0500
committerLioncash <mathew1800@gmail.com>2015-12-26 17:01:54 -0500
commit8ce3a4aa7014c378d4121979f3fd10b9886d38bc (patch)
tree2b5221c8457b0ce489f165cb4cc926901ad32705 /Source/Core/VideoCommon/ImageWrite.h
parentbe8410dcade41f4e1d69cbdbfc46dfce9635287f (diff)
ShaderGeneration: Get rid of static buffers
Diffstat (limited to 'Source/Core/VideoCommon/ImageWrite.h')
-rw-r--r--Source/Core/VideoCommon/ImageWrite.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/ImageWrite.h b/Source/Core/VideoCommon/ImageWrite.h
index 730b3f7540..880d99e431 100644
--- a/Source/Core/VideoCommon/ImageWrite.h
+++ b/Source/Core/VideoCommon/ImageWrite.h
@@ -7,5 +7,5 @@
#include <string>
#include "Common/CommonTypes.h"
-bool SaveData(const std::string& filename, const char* pdata);
+bool SaveData(const std::string& filename, const std::string& data);
bool TextureToPng(u8* data, int row_stride, const std::string& filename, int width, int height, bool saveAlpha = true);