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authordegasus <wickmarkus@web.de>2016-10-08 11:54:27 +0200
committerdegasus <wickmarkus@web.de>2016-10-08 12:02:49 +0200
commitd078309827ec862901fca76e585445b6a1cab2a7 (patch)
treedfe4c0340797f9c541172e359a5eed26f5087244 /Source/Core/VideoCommon/ImageWrite.h
parent0e5fc56bc9f38f4b0c798543e47e0bad15a0a477 (diff)
ImageWriter: Don't use inplace alpha truncation.
This may lead to errors in the D3D backend, as we overwrite read-only memory.
Diffstat (limited to 'Source/Core/VideoCommon/ImageWrite.h')
-rw-r--r--Source/Core/VideoCommon/ImageWrite.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/ImageWrite.h b/Source/Core/VideoCommon/ImageWrite.h
index 2a28ff9aad..5e486f7e7d 100644
--- a/Source/Core/VideoCommon/ImageWrite.h
+++ b/Source/Core/VideoCommon/ImageWrite.h
@@ -8,5 +8,5 @@
#include "Common/CommonTypes.h"
bool SaveData(const std::string& filename, const std::string& data);
-bool TextureToPng(u8* data, int row_stride, const std::string& filename, int width, int height,
- bool saveAlpha = true);
+bool TextureToPng(const u8* data, int row_stride, const std::string& filename, int width,
+ int height, bool saveAlpha = true);