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authorLioncash <mathew1800@gmail.com>2016-01-02 15:01:12 -0500
committerLioncash <mathew1800@gmail.com>2016-01-02 18:03:28 -0500
commit01f99a04a2af61d70fc2a5eed14b2a0bf3c05696 (patch)
tree5bc6cc4b936e4d5f444aa8dc7c6f2ec120ae6ad1 /Source/Core/VideoCommon/MainBase.cpp
parent066af14272a87870bbb84280249cf938d9eba336 (diff)
VideoBackend: Get rid of a boolean global
Also gets rid of global headers
Diffstat (limited to 'Source/Core/VideoCommon/MainBase.cpp')
-rw-r--r--Source/Core/VideoCommon/MainBase.cpp13
1 files changed, 4 insertions, 9 deletions
diff --git a/Source/Core/VideoCommon/MainBase.cpp b/Source/Core/VideoCommon/MainBase.cpp
index 72ba4c5bef..067f506bde 100644
--- a/Source/Core/VideoCommon/MainBase.cpp
+++ b/Source/Core/VideoCommon/MainBase.cpp
@@ -2,19 +2,16 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
-#include "Common/Common.h"
+#include "Common/CommonTypes.h"
#include "Common/Event.h"
+#include "Common/Flag.h"
#include "Core/ConfigManager.h"
#include "VideoCommon/AsyncRequests.h"
-#include "VideoCommon/BoundingBox.h"
#include "VideoCommon/BPStructs.h"
#include "VideoCommon/CommandProcessor.h"
#include "VideoCommon/Fifo.h"
-#include "VideoCommon/FramebufferManagerBase.h"
-#include "VideoCommon/MainBase.h"
#include "VideoCommon/OnScreenDisplay.h"
-#include "VideoCommon/PixelEngine.h"
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/TextureCacheBase.h"
#include "VideoCommon/VertexLoaderManager.h"
@@ -22,8 +19,6 @@
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/VideoState.h"
-bool s_BackendInitialized = false;
-
static Common::Flag s_FifoShuttingDown;
static volatile struct
@@ -59,7 +54,7 @@ void VideoBackendHardware::Video_SetRendering(bool bEnabled)
// Run from the CPU thread (from VideoInterface.cpp)
void VideoBackendHardware::Video_BeginField(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight)
{
- if (s_BackendInitialized && g_ActiveConfig.bUseXFB)
+ if (m_initialized && g_ActiveConfig.bUseXFB)
{
s_beginFieldArgs.xfbAddr = xfbAddr;
s_beginFieldArgs.fbWidth = fbWidth;
@@ -71,7 +66,7 @@ void VideoBackendHardware::Video_BeginField(u32 xfbAddr, u32 fbWidth, u32 fbStri
// Run from the CPU thread (from VideoInterface.cpp)
void VideoBackendHardware::Video_EndField()
{
- if (s_BackendInitialized && g_ActiveConfig.bUseXFB && g_renderer)
+ if (m_initialized && g_ActiveConfig.bUseXFB && g_renderer)
{
SyncGPU(SYNC_GPU_SWAP);