diff options
| author | Stenzek <stenzek@gmail.com> | 2017-11-19 17:33:53 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-11-22 18:49:33 +1000 |
| commit | 6577365851967d03caf1b70f440e1eee76198ebb (patch) | |
| tree | a23916c45ec29aa886b629b6a3cc3bba4a2e8742 /Source/Core/VideoCommon/MainBase.cpp | |
| parent | 752dd4761d292c94623b166403733847c198162a (diff) | |
VideoCommon: Re-implement asynchronous frame dumping
This was lost as a result of hybrid XFB, now it is back, and ~10%
faster in very brief testing.
Diffstat (limited to 'Source/Core/VideoCommon/MainBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/MainBase.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/MainBase.cpp b/Source/Core/VideoCommon/MainBase.cpp index 280fed683d..4dfb97f84a 100644 --- a/Source/Core/VideoCommon/MainBase.cpp +++ b/Source/Core/VideoCommon/MainBase.cpp @@ -49,7 +49,7 @@ void VideoBackendBase::Video_CleanupShared() { // First stop any framedumping, which might need to dump the last xfb frame. This process // can require additional graphics sub-systems so it needs to be done first - g_renderer->ExitFramedumping(); + g_renderer->ShutdownFrameDumping(); Video_Cleanup(); } |
