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authordegasus <wickmarkus@web.de>2015-03-05 21:14:46 +0100
committerdegasus <wickmarkus@web.de>2015-04-06 12:35:35 +0200
commitb020ae1c5db4e2e198d1beea91c75219a251a167 (patch)
treed9f7b069ffde368ecc0d47a5c2b0820f18bc2c80 /Source/Core/VideoCommon/MainBase.cpp
parent9bdaa00e2dc18c06dcb9882d7f0caf372ed5990d (diff)
Fifo: rewrite sync on idle skipping hack
Now it's done without a busy loop
Diffstat (limited to 'Source/Core/VideoCommon/MainBase.cpp')
-rw-r--r--Source/Core/VideoCommon/MainBase.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/MainBase.cpp b/Source/Core/VideoCommon/MainBase.cpp
index a8af71b31e..102e17db34 100644
--- a/Source/Core/VideoCommon/MainBase.cpp
+++ b/Source/Core/VideoCommon/MainBase.cpp
@@ -233,9 +233,9 @@ void VideoBackendHardware::Video_GatherPipeBursted()
CommandProcessor::GatherPipeBursted();
}
-bool VideoBackendHardware::Video_IsPossibleWaitingSetDrawDone()
+void VideoBackendHardware::Video_Sync()
{
- return CommandProcessor::isPossibleWaitingSetDrawDone;
+ FlushGpu();
}
void VideoBackendHardware::RegisterCPMMIO(MMIO::Mapping* mmio, u32 base)