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authoriwubcode <iwubcode@users.noreply.github.com>2024-05-31 22:31:54 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2024-05-31 22:31:54 -0500
commit51b69bb3399544d9d5c271e719975c41ff200d46 (patch)
treebe9f55e78cf53eab9f579f7c3b70bc73b204bea2 /Source/Core/VideoCommon/OnScreenUI.cpp
parent46a89936ae0724bf087a228133f4bd7bd682da3a (diff)
VideoCommon: use imgui mouse position event when the mouse position changes
Diffstat (limited to 'Source/Core/VideoCommon/OnScreenUI.cpp')
-rw-r--r--Source/Core/VideoCommon/OnScreenUI.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/OnScreenUI.cpp b/Source/Core/VideoCommon/OnScreenUI.cpp
index 1231851c9a..a7ecb263b4 100644
--- a/Source/Core/VideoCommon/OnScreenUI.cpp
+++ b/Source/Core/VideoCommon/OnScreenUI.cpp
@@ -472,8 +472,7 @@ void OnScreenUI::SetMousePos(float x, float y)
{
auto lock = GetImGuiLock();
- ImGui::GetIO().MousePos.x = x;
- ImGui::GetIO().MousePos.y = y;
+ ImGui::GetIO().AddMousePosEvent(x, y);
}
void OnScreenUI::SetMousePress(u32 button_mask)