summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/OnScreenUIKeyMap.h
diff options
context:
space:
mode:
authorScott Mansell <phiren@gmail.com>2023-02-09 19:59:16 +1300
committerGitHub <noreply@github.com>2023-02-09 19:59:16 +1300
commitccf92a3e56764d6378c436a8040519a5bffc3372 (patch)
treee2b330b225044e1901e77a6ed147cf21b9d7ac0e /Source/Core/VideoCommon/OnScreenUIKeyMap.h
parent72b22ef0a54f841b1c52d49cf0e00d3b12c29ac7 (diff)
parent5c1b3ac61d7e660a9d1c206dbd0e615d637d3272 (diff)
Merge pull request #11522 from phire/KillRendererWithFire
Kill Renderer (with phire)
Diffstat (limited to 'Source/Core/VideoCommon/OnScreenUIKeyMap.h')
-rw-r--r--Source/Core/VideoCommon/OnScreenUIKeyMap.h37
1 files changed, 37 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/OnScreenUIKeyMap.h b/Source/Core/VideoCommon/OnScreenUIKeyMap.h
new file mode 100644
index 0000000000..c637f3938b
--- /dev/null
+++ b/Source/Core/VideoCommon/OnScreenUIKeyMap.h
@@ -0,0 +1,37 @@
+// Copyright 2023 Dolphin Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "Common/EnumMap.h"
+
+// The main point of this is to allow other parts of dolphin to set ImGui's key map without
+// having to import ImGui headers.
+// But the idea is that it can be expanded in the future with more keys to support more things.
+enum class DolphinKey
+{
+ Tab,
+ LeftArrow,
+ RightArrow,
+ UpArrow,
+ DownArrow,
+ PageUp,
+ PageDown,
+ Home,
+ End,
+ Insert,
+ Delete,
+ Backspace,
+ Space,
+ Enter,
+ Escape,
+ KeyPadEnter,
+ A, // for text edit CTRL+A: select all
+ C, // for text edit CTRL+C: copy
+ V, // for text edit CTRL+V: paste
+ X, // for text edit CTRL+X: cut
+ Y, // for text edit CTRL+Y: redo
+ Z, // for text edit CTRL+Z: undo
+};
+
+using DolphinKeyMap = Common::EnumMap<int, DolphinKey::Z>;