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authorRyan Houdek <Sonicadvance1@gmail.com>2015-02-27 19:38:51 -0600
committerRyan Houdek <Sonicadvance1@gmail.com>2015-03-08 08:49:53 -0500
commit3c5e99c777f8300b06e53ec3040446fb074473f5 (patch)
tree488e6bd7a5cfb313115f45fb2c94a7742d9c153c /Source/Core/VideoCommon/OpcodeDecoding.cpp
parentc792d45d89fdcb6e721104409db424e18c070460 (diff)
Fix OpenGL ES 3.1 on non-Nvidia devices.
We are declaring we require ARB_shader_image_load_store in the shader, this isn't an extension on GLES because it is part of the GLSL ES 3.1 spec. If we are running as GLES then just not put it in the shaders.
Diffstat (limited to 'Source/Core/VideoCommon/OpcodeDecoding.cpp')
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