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authorRyan Houdek <Sonicadvance1@gmail.com>2015-02-27 19:38:51 -0600
committerRyan Houdek <Sonicadvance1@gmail.com>2015-03-08 08:49:53 -0500
commit3c5e99c777f8300b06e53ec3040446fb074473f5 (patch)
tree488e6bd7a5cfb313115f45fb2c94a7742d9c153c /Source/Core/VideoCommon/OpcodeDecoding.h
parentc792d45d89fdcb6e721104409db424e18c070460 (diff)
Fix OpenGL ES 3.1 on non-Nvidia devices.
We are declaring we require ARB_shader_image_load_store in the shader, this isn't an extension on GLES because it is part of the GLSL ES 3.1 spec. If we are running as GLES then just not put it in the shaders.
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