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authorStenzek <stenzek@gmail.com>2017-11-21 19:56:22 +1000
committerStenzek <stenzek@gmail.com>2017-11-22 18:47:04 +1000
commit5860c97144a01c4203e98671e158086c672bcf97 (patch)
treee6532da60d8f8562dab3b4efe4b642ec6677f47d /Source/Core/VideoCommon/OpcodeDecoding.h
parentc5a89b648383ee5ef3f4fe8285fbd2fcf71e3aad (diff)
D3D: Move device release from Renderer destructor to shutdown
Necessary if we wish to have GPU objects in our base class, as otherwise the device will be released before the objects.
Diffstat (limited to 'Source/Core/VideoCommon/OpcodeDecoding.h')
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