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authorRyan Houdek <Sonicadvance1@gmail.com>2014-07-29 11:47:56 -0500
committerRyan Houdek <Sonicadvance1@gmail.com>2014-08-13 01:05:10 -0500
commit6bdc32c54aa19b8b61b19a4b11167ba329667b0a (patch)
tree42d50497f50ac9ba6578301b77d9fa2dad546f72 /Source/Core/VideoCommon/OpcodeDecoding.h
parent3a657fe33c4d1bb060a3a67e00d2334c40dde541 (diff)
Add the VideoCommon PostProcessing class.
This class loads all the common PP shader configuration options and passes those options through to a inherited class that OpenGL or D3D will have. Makes it so all the common code for PP shaders is in VideoCommon instead of duplicating the code across each backend.
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