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authorRyan Houdek <Sonicadvance1@Gmail.com>2013-10-09 23:16:07 +0000
committerRyan Houdek <Sonicadvance1@Gmail.com>2013-10-09 23:16:07 +0000
commit715d5ae8a7eb8a6cbdce2690e82c0e193a9c6714 (patch)
treebfb6aee891821a3784cc0a91815c1ef11c41ca53 /Source/Core/VideoCommon/OpcodeDecoding.h
parentcc05f66ba1a0c4641b4dc19b77b252470d346350 (diff)
parent7bc48382431afa57d3fe5a642079f0574cae218b (diff)
Merge branch 'JitArmIL'
This implements a partial JITIL based off of the JIT64IL. It's enough to run most games, albiet at a slow speed. Implementing instructions for this IL is really simple since it basically is just enabling based on what is already in JIT64IL, and then enabling each individual IL instruction.
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