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authorTechjar <tecknojar@gmail.com>2018-11-30 01:20:51 -0500
committerTechjar <tecknojar@gmail.com>2018-11-30 03:40:23 -0500
commit9c51439144e033a314ca6a042cf452b90028a364 (patch)
tree898e8ca3b743d620fcba70d7fc9bfe998edb5f8e /Source/Core/VideoCommon/OpcodeDecoding.h
parentbaecc500e8a780d29ecec3c668d64b752a5efe23 (diff)
Qt/NetPlayDialog: Request game stop when core enters stopping state
This makes it possible to gracefully force stop emulation rather than having to kill Dolphin completely when NetPlay deadlocks in the input loop. Without a graceful stop, Wii saves do not get flushed to the main NAND, and are left in limbo in the temporary NAND.
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