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authorcomex <comexk@gmail.com>2013-09-13 16:26:39 -0400
committercomex <comexk@gmail.com>2013-09-13 18:14:56 -0400
commite62bc44f15edfc21819994cd8908698f678d6b30 (patch)
tree2c2a7fad6c080e1115c306b75ccce48a0d5fbcbc /Source/Core/VideoCommon/OpcodeDecoding.h
parente6cd3b328376bb3ec71e4f4571991e5d4dec1397 (diff)
Use d01f1bad for the gameid check in RunCodeHandler rather than the actual ID.
This avoids conflict with the icache hack. codehandleronly.s does not actually use the gameid, so it shouldn't matter.
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